People are aware of the opportunity to interact with interactive media. As interface designers, we must avoid developing hidden interactions, which decrease the usability, efficiency, and user experience of interactive media. In other words, people should not have to guess or look for opportunities to interact.
When developing interactive media, users should have the ability to review an interface and identify where they can interact. We must remember that not everyone experiences and interacts with interface in the same way others do. Make it a habit to provide hints and indicators. More like, visual cues such as buttons, icons, textures, textiles, etc. Allow for the user to see that these visual cues can actually be clicked or tapped with their fingers. We should always take into consideration the usability and accessibility of our interactive media and how the user sees and perceives the objects in the interface.